Recent Movie Reviews


Waterlollies Waterlollies

Rated 5 / 5 stars

Aww...

Poor Bitey... Well, guess he deserved it. But it was the best yet, and the animation was also (maybe not much, but...) better and the old weird guy who was with the witch made his comeback! All my 5 belongs to you now.



SHOCK2 SHOCK2

Rated 5 / 5 stars

your hired :D

ok? pretty swell? or just awesome! maybe its all, maybe its nothing, but for
me, it is everything :D ! great job! and you have gotten a new job little stick!



Kid Icarus - Rampage Kid Icarus - Rampage

Rated 4.5 / 5 stars

Well, so much for brawl...

the fighting scenes are amasing and the graphics are good.
still the music is a little on the bad side of the scale... sorry :(


Recent Game Reviews


Melee Man Melee Man

Rated 3 / 5 stars

Alright...

I did a full and throughout playthrough of the whole thing, and the experience wasn't as satisfying as I had hoped for. What I found great about the game was it's retro-style graphically and gameplay-wise.
The issue I have here is with the layout of certain levels. It seems to me that you depict a good challenge as something that you will have to overcome even if it's not apparent that a certain obstacle will be in the way or not. There were countless of times, when I get leaded by some gems into a bottomless pit, or some spikes, and not being able to see that coming is rather disappointing, since you're basically being baited into the whole thing. There were a lot of moments that required ONE certain strategy in order for you to succeed, and that strategy would usually require you to be on this one position and then head off in a certain pattern. Here, I'm talking about the level with the canonballs that you have to climb upwards in order to get a key. I wouldn't mind it as much, if you didn't also include spike balls, which really didn't make it a tougher challenge for me, as every single canonball could damage me anyway. It only forced me to wait until the right moment, and that was kind of tedious.
The other issue I have is the boss. He is humorous and funny, but the problem with him is that when you fight him in his later stages, it can become frustrating to dodge him, as his teleportation is random and isn't dependent on anything but the screen's position. This is a huge problem, because he can always teleport right in front of you when you're jumping to another platform, and you will then plummet down into a bottomless pit, and you will have to start over again. Don't even get me started on the final challenge boss. It wasn't exactly a good idea to put two of him into the same room, especially as you had a good chance of falling into a pit if you got hit by even one of them. There are challenges which are fun, difficult, and reliable, but you programmed these to be random, sometimes unavoidable, and seriously way too unreliable. I spent around an hour to get past them, and I only managed to beat them both and survive at the same time by luck, even though I managed to beat both serveral times, just to get hit by one of their canonball-barrages and then fall into a pit.

I think it's good you made it challenging, but it's honestly not good if the player is required to do an excessive amount of retries just to get past something that could well be lot's of fun to pass. It can be fixed by either fixing the terrain (not that you should do it with this game, just for future reference) and giving the player a chance of not constantly falling into holes. Or you could make the boss' teleportation pattern more predictable, something like not letting it overlap certain objects or items (and especially not the player!).


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World Domination Battle World Domination Battle

Rated 5 / 5 stars

omfg!!!

this... is... just... not... normal! its... making... me... weak... (argh! fatal error in cpu! cannot go out to spy for arnold! need more fartin' missiles!)
ok, now to the seriuos part: the game was great and the way you made the politicans was way funny... maybe you could make a sequal? (you dont need to :) )



Hungry are the Dead Hungry are the Dead

Rated 5 / 5 stars

heh... undead scourge.

well the only thing i really CAN complain about is the way i have to reload...
everything else was just raw fun! :)


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Recent Audio Reviews


Ghostmas Ghostmas

Rated 5 / 5 stars

splendid quality. :D

great "ghostly" feeling and good use of audio.
it's a bit short, as others might have said but i think
the quality is gorgeous. XD

also. have you heard the ghost theme in mario galaxy. it's the exact same melody as this one. XD
i have a little feeling you got a bit inspired by it.
overall great work. :)
worth a 10.


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Zerfetzer responds:

thank u very much...

and u r right...this song is indeed inspired by the theme in super mario galaxy...but i hope the melody is not that exact the same....i think i made my own thing out of it....but ofcorse there r some similaritys...


What is Christmas anyway? What is Christmas anyway?

Rated 4.5 / 5 stars

that's original. XD

jesus and santa? that's pretty funny, since i can't really imagine that. :P
but this is a nice one. it haves some menacing and evil, yet jazzy
feel to it. i like it. XD
there's some wierd beats sometimes, but i think that's supposed to be
there.
all in all, great composition. keep it up. XD



Tangent Tangent

Rated 4 / 5 stars

very nice one. :P

i must say, that this gives some joy to people who hears it. :)
i must admit that it ends somewhat constant. (or whatever. >.>)
but this gives me a somewhat nice tune to hear. it's your first, as
i can guess... but you have evolved since then, so i guess this
is kinda useless. XD